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Keith Kritselis - Creative, Adaptive, Problem Solver

Time for another sprint...

4/11/2025

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I was burned out after that last 10 day push to get the game in a playable shape... and I haven't touched it in a week.  I have had the time, but not the will... :(

I planned out the next 2 months until the game launch and I need to get a polished demo submitted to Steam by next Tuesday and cut an official trailer by the end of next week.  If the submission process goes smoothly, I want to launch the demo on the 21st.  There is a lot of work to get done this weekend, but it's crunch time.

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