I was burned out after that last 10 day push to get the game in a playable shape... and I haven't touched it in a week. I have had the time, but not the will... :(
0 Comments
I have been heads down for 2 weeks working on the Scramble Up! demo in order to get it done in time to enter it into a a puzzle game festival. I got a playable version done, but it is not very polished. Still a lot of work to do, but I see the end in the distance. The biggest benefit was that it forced me to go through the process of building executable files, getting set up in the Apple developers program and all that took longer than I thought. The next hurdle is to get the demo approved and released on Steam... but I still need some polishing before then.So. I have some tweaks there, but I can finish that in a weekend. |
My 2025 BlogI'm on a mission to ship lots of experiments this year... This is one of them. :) Archives
April 2025
Categories |