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Keith Kritselis - Creative, Adaptive, Problem Solver

A game demo and some data wrangling...

4/2/2025

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I have been heads down for 2 weeks working on the Scramble Up! demo in order to get it done in time to enter it into a a puzzle game festival.  I got a playable version done, but it is not very polished.  Still a lot of work to do, but I see the end in the distance.  The biggest benefit was that it forced me to go through the process of building executable files, getting set up in the Apple developers program and all that took longer than I thought.  The next hurdle is to get the demo approved and released on Steam... but I still need some polishing before then.

The other thing I did was finish adding data to my festQuest app... In the process, I found that the design broke when I loaded it in... :) These are only things you can discover in the process... 

Picture

So. I have some tweaks there, but I can finish that in a weekend.

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